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The types of data that a peer can send and receive.

Index

Enumeration members

Auth

Auth = 7

Authentication request, sent by the client after it has received an ok for its select.

AuthData

AuthData = 8

Additional authentication data, can be sent by both a client and a server to provide additional data needed during authentication.

Begin

Begin = 9

Message that indicates that the client is ready to begin receiving messages.

Bye

Bye = 4

Bye, request a graceful disconnect from the peer.

Data

Data = 13

Wrapped message to be forwarded.

DataAck

DataAck = 14

Acknowledgment of having received data.

DataReject

DataReject = 15

Rejection of data.

Hello

Hello = 2

Hello data, initial message sent from a server when a client connects.

NodeDetails

NodeDetails = 12

Details about nodes.

NodeRequest

NodeRequest = 11

Request for details about nodes.

NodeSummary

NodeSummary = 10

Information about the nodes a peer sees.

Ok

Ok = 0

Generic ok message. Used at certain points during the initial negotiation with a peer.

Ping

Ping = 5

Ping message, sent periodically by peers to make sure that other peers know that they are available.

Pong

Pong = 6

Pong message, sent as a reply when an incoming ping is received.

Reject

Reject = 1

Generic reject message.

Select

Select = 3

Select message, sent from the client to the server after the client has received and selected the capabilities it wants.

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